#ifndef __BOX_TEST_H__
#define __BOX_TEST_H__

#include "Box2D.h"

class CRectObject;
class CCircleObject;
class CBoxTest
{
public:
	CBoxTest();
	~CBoxTest();

public:
	void Initialize();
	void Update();
	void Render();

protected:	
	b2World*			m_pWorld;
	CRectObject*		m_pGround;

	CRectObject*		m_pBlock;
	CCircleObject*		m_pBlock1;
	CCircleObject*		m_pBlock2;
};

#endif//__BOX_TEST_H__